Difference between revisions of "File:Besselj0mapT100.png"
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+ | [[Complex map]] of the Bessel function [[BesselJ0]] |
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+ | |||
+ | $f=\mathrm{BesselJ}_0(x+\mathrm i y)$ is shown in the $x$,$y$ plane with |
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+ | lines $u\!=\!\Re(f)\!=\!\mathrm{const}$ and lines |
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+ | lines $v\!=\!\Im(f)\!=\!\mathrm{const}$. |
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+ | |||
+ | ==C++ implementation of [[BesselJ0]]== |
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+ | // The file below should be stored in the working directory as [[besselj0.cin]] |
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+ | |||
+ | z_type BesselJ0o(z_type z){ int n; z_type c,s,t; |
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+ | s=1.; c=1.; t=-z*z/4.; for(n=1;n<32;n++) {c/=0.+n*n; c*=t; s+=c;} |
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+ | return s;} |
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+ | |||
+ | z_type BesselJ0B(z_type z){ int n; z_type c,C,s,S,t,u,x; |
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+ | t=M_PI/4.-z; c=cos(t); s=sin(t); u=1./16./(z*z); |
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+ | C=((((((((((( |
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+ | + 11021897833929133607268351617203125./137438953472.)*u |
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+ | - 502860269940467106811189921875./8589934592.)*u |
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+ | + 57673297952355815927071875./1073741824.)*u |
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+ | - 1070401384414690453125./16777216.)*u |
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+ | + 213786613951685775./2097152.)*u |
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+ | - 30241281245175./131072.)*u |
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+ | + 13043905875./16384.)*u |
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+ | - 2401245./512.)*u |
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+ | + 3675./64.)* u |
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+ | - 9./4.)*u + 2.)* c; |
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+ | S=((((((((((( |
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+ | - 882276678992136837800861860405640625./274877906944.)*u |
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+ | + 36232405765710498380237842265625./17179869184.)*u |
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+ | - 3694483615889146090857721875./2147483648.)*u |
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+ | + 60013837619516978071875./33554432.)*u |
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+ | - 10278202593831046875./4194304.)*u |
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+ | + 1212400457192925./262144.)*u |
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+ | - 418854310875./32768.)*u |
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+ | + 57972915./1024.)*u |
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+ | - 59535./128.)*u |
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+ | + 75./8.)*u - 1.) *s/4./z; |
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+ | return (C+S)/sqrt(2.*M_PI*z);} |
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+ | |||
+ | z_type BesselJ0(z_type z){ if(Re(z)<0.) z=-z; |
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+ | DB x=(Re(z)-2.)/12.; DB y=Im(z)/19.; |
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+ | if(x*x+y*y<1.) return BesselJ0o(z); |
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+ | return BesselJ0B(z); } |
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+ | |||
+ | // The function BesselJ0 returns of order of a dozen of correct decimal digits. |
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+ | |||
+ | ==C++ generator of curves== |
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+ | |||
+ | // Fies [[besselj0.cin]] above and [[conto.cin]] should be stored in the working directory in order to compile the code below. |
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+ | |||
+ | #include <math.h> |
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+ | #include <stdio.h> |
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+ | #include <stdlib.h> |
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+ | #define DB double |
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+ | #define DO(x,y) for(x=0;x<y;x++) |
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+ | using namespace std; |
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+ | #include <complex> |
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+ | typedef complex<double> z_type; |
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+ | #define Re(x) x.real() |
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+ | #define Im(x) x.imag() |
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+ | #define I z_type(0.,1.) |
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+ | #include "conto.cin" |
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+ | #include "besselj0.cin" |
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+ | // z_type BesselJ0o(z_type z){ int n; z_type c,s,t; s=1.; c=1.; |
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+ | // t=-z*z/4.; for(n=1;n<12;n++) {c/=0.+n*n; c*=t; s+=c;} return s;} |
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+ | |||
+ | main(){ int j,k,m,n; DB x,y, p,q, t; z_type z,c,d; |
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+ | int M=401,M1=M+1; |
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+ | int N=401,N1=N+1; |
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+ | DB X[M1],Y[N1], g[M1*N1],f[M1*N1], w[M1*N1]; // w is working array. |
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+ | char v[M1*N1]; // v is working array |
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+ | FILE *o;o=fopen("besselj0map.eps","w");ado(o,82,82); |
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+ | fprintf(o,"41 41 translate\n 10 10 scale\n"); |
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+ | DO(n,200)Y[n]=-4.+.02*n; |
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+ | Y[200]=-.002; |
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+ | Y[201]= .002; |
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+ | for(n=202;n<N1;n++) Y[n]=-4.+.02*(n-1.); |
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+ | DO(m,M1)X[m]=Y[m]; |
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+ | for(m=-4;m<5;m++){if(m==0){M(m,-4.1)L(m,4.1)} else{M(m,-4)L(m,4)}} |
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+ | for(n=-4;n<5;n++){ M( -4,n)L(4,n)} |
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+ | fprintf(o,".01 W 0 0 0 RGB S\n"); |
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+ | DO(m,M1)DO(n,N1){g[m*N1+n]=9999; f[m*N1+n]=9999;} |
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+ | DO(m,M1){x=X[m]; //printf("%5.2f\n",x); |
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+ | DO(n,N1){y=Y[n]; z=z_type(x,y); |
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+ | c= BesselJ0(z); |
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+ | // d= cosc(c); |
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+ | // p=abs((z-d)/(z+d)); p=-log(p)/log(10.); |
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+ | p=Re(c); q=Im(c); |
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+ | if(p>-99. && p<99. |
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+ | && q>-99. && q<99 |
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+ | ) |
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+ | {g[m*N1+n]=p; |
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+ | f[m*N1+n]=q; |
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+ | } |
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+ | }} |
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+ | // Draw the contours: |
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+ | // #include "plodi.cin" |
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+ | #include "plofu.cin" |
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+ | fprintf(o,"showpage\n%c%cTrailer",'%','%'); fclose(o); |
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+ | system("epstopdf besselj0map.eps"); |
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+ | system( "open besselj0map.pdf"); |
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+ | getchar(); system("killall Preview");//for mac |
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+ | } |
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+ | |||
+ | ==Latex generator of labels== |
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+ | |||
+ | % File [[acoscmap.pdf]] should be generated with the code above in order to compile the [[latex]] document below: |
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+ | %<nowiki><br> |
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+ | \documentclass[12pt]{article} %<br> |
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+ | \paperheight 838px %<br> |
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+ | \paperwidth 844px %<br> |
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+ | \textwidth 1294px %<br> |
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+ | \textheight 1200px %<br> |
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+ | \topmargin -80px %<br> |
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+ | \oddsidemargin -80px %<br> |
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+ | \usepackage{graphics} %<br> |
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+ | \usepackage{rotating} %<br> |
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+ | \newcommand \sx {\scalebox} %<br> |
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+ | \newcommand \rot {\begin{rotate}} %<br> |
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+ | \newcommand \ero {\end{rotate}} %<br> |
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+ | \newcommand \ing {\includegraphics} %<br> |
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+ | \newcommand \rmi {\mathrm{i}} %<br> |
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+ | \begin{document} %<br> |
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+ | \newcommand \zoomax { %<br> |
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+ | \put(16,820){\sx{4.4}{$y$}} %<br> |
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+ | \put(16,630){\sx{4}{$2$}} %<br> |
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+ | \put(16,430){\sx{4}{$0$}} %<br> |
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+ | \put(-4, 230){\sx{4}{$-\!2$}} %<br> |
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+ | \put(220, 5){\sx{4}{$-\!2$}} %<br> |
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+ | \put(443, 5){\sx{4}{$0$}} %<br> |
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+ | \put(643, 5){\sx{4}{$2$}} %<br> |
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+ | \put(831,6){\sx{4}{$x$}} %<br> |
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+ | } %<br> |
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+ | \parindent 0pt %<br> |
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+ | %\sx{8}{\begin{picture}(86,86) \put(0,0){\ing{b271t0}} %<br> |
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+ | \begin{picture}(816,816) %<br> |
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+ | \put(40,30){\sx{10}{\ing{besselj0map}}} %<br> |
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+ | \zoomax %<br> |
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+ | \put(463,490){\sx{4}{\rot{90}$v\!=\!0$\ero}} %<br> |
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+ | \put(463,320){\sx{4}{\rot{90}$v\!=\!0$\ero}} %<br> |
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+ | \put(80,484){\sx{4}{\rot{86}$v\!=\!0$\ero}} %<br> |
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+ | \put(222,469){\sx{4}{\rot{77}$u\!=\!0$\ero}} %<br> |
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+ | \put(498,470){\sx{4}{\rot{49}$u\!=\!1$\ero}} %<br> |
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+ | \put(470,411){\sx{4}{\rot{-50}$u\!=\!1$\ero}} %<br> |
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+ | \put(480,430){\sx{4}{$v\!=\!0$}} %<br> |
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+ | \put(231,463){\sx{3.8}{\rot{1}$v\!=\!0.2$\ero}} %<br> |
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+ | \put(230,431){\sx{3.8}{$v\!=\!0$}} %<br> |
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+ | \put(226,399){\sx{3.8}{\rot{-5}$v\!=\!-0.2$\ero}} %<br> |
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+ | \end{picture} %<br> |
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+ | \end{document} %<br> |
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+ | %</nowiki> |
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+ | |||
+ | ==References== |
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+ | |||
+ | http://reference.wolfram.com/mathematica/ref/BesselJ.ja.html |
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+ | |||
+ | [[Category:BesselJ0]] |
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+ | [[Category:Complex map]] |
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+ | [[Category:C++]] |
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+ | [[Category:Latex]] |
Latest revision as of 09:41, 21 June 2013
Complex map of the Bessel function BesselJ0
$f=\mathrm{BesselJ}_0(x+\mathrm i y)$ is shown in the $x$,$y$ plane with lines $u\!=\!\Re(f)\!=\!\mathrm{const}$ and lines lines $v\!=\!\Im(f)\!=\!\mathrm{const}$.
C++ implementation of BesselJ0
// The file below should be stored in the working directory as besselj0.cin
z_type BesselJ0o(z_type z){ int n; z_type c,s,t; s=1.; c=1.; t=-z*z/4.; for(n=1;n<32;n++) {c/=0.+n*n; c*=t; s+=c;} return s;}
z_type BesselJ0B(z_type z){ int n; z_type c,C,s,S,t,u,x; t=M_PI/4.-z; c=cos(t); s=sin(t); u=1./16./(z*z); C=((((((((((( + 11021897833929133607268351617203125./137438953472.)*u - 502860269940467106811189921875./8589934592.)*u + 57673297952355815927071875./1073741824.)*u - 1070401384414690453125./16777216.)*u + 213786613951685775./2097152.)*u - 30241281245175./131072.)*u + 13043905875./16384.)*u - 2401245./512.)*u + 3675./64.)* u - 9./4.)*u + 2.)* c; S=((((((((((( - 882276678992136837800861860405640625./274877906944.)*u + 36232405765710498380237842265625./17179869184.)*u - 3694483615889146090857721875./2147483648.)*u + 60013837619516978071875./33554432.)*u - 10278202593831046875./4194304.)*u + 1212400457192925./262144.)*u - 418854310875./32768.)*u + 57972915./1024.)*u - 59535./128.)*u + 75./8.)*u - 1.) *s/4./z; return (C+S)/sqrt(2.*M_PI*z);}
z_type BesselJ0(z_type z){ if(Re(z)<0.) z=-z; DB x=(Re(z)-2.)/12.; DB y=Im(z)/19.; if(x*x+y*y<1.) return BesselJ0o(z); return BesselJ0B(z); }
// The function BesselJ0 returns of order of a dozen of correct decimal digits.
C++ generator of curves
// Fies besselj0.cin above and conto.cin should be stored in the working directory in order to compile the code below.
#include <math.h> #include <stdio.h> #include <stdlib.h> #define DB double #define DO(x,y) for(x=0;x<y;x++) using namespace std; #include <complex> typedef complex<double> z_type; #define Re(x) x.real() #define Im(x) x.imag() #define I z_type(0.,1.) #include "conto.cin" #include "besselj0.cin"
// z_type BesselJ0o(z_type z){ int n; z_type c,s,t; s=1.; c=1.; // t=-z*z/4.; for(n=1;n<12;n++) {c/=0.+n*n; c*=t; s+=c;} return s;}
main(){ int j,k,m,n; DB x,y, p,q, t; z_type z,c,d; int M=401,M1=M+1; int N=401,N1=N+1; DB X[M1],Y[N1], g[M1*N1],f[M1*N1], w[M1*N1]; // w is working array. char v[M1*N1]; // v is working array FILE *o;o=fopen("besselj0map.eps","w");ado(o,82,82); fprintf(o,"41 41 translate\n 10 10 scale\n"); DO(n,200)Y[n]=-4.+.02*n; Y[200]=-.002; Y[201]= .002; for(n=202;n<N1;n++) Y[n]=-4.+.02*(n-1.); DO(m,M1)X[m]=Y[m]; for(m=-4;m<5;m++){if(m==0){M(m,-4.1)L(m,4.1)} else{M(m,-4)L(m,4)}} for(n=-4;n<5;n++){ M( -4,n)L(4,n)} fprintf(o,".01 W 0 0 0 RGB S\n"); DO(m,M1)DO(n,N1){g[m*N1+n]=9999; f[m*N1+n]=9999;} DO(m,M1){x=X[m]; //printf("%5.2f\n",x); DO(n,N1){y=Y[n]; z=z_type(x,y); c= BesselJ0(z); // d= cosc(c); // p=abs((z-d)/(z+d)); p=-log(p)/log(10.); p=Re(c); q=Im(c); if(p>-99. && p<99. && q>-99. && q<99 ) {g[m*N1+n]=p; f[m*N1+n]=q; } }} // Draw the contours: // #include "plodi.cin" #include "plofu.cin" fprintf(o,"showpage\n%c%cTrailer",'%','%'); fclose(o); system("epstopdf besselj0map.eps"); system( "open besselj0map.pdf"); getchar(); system("killall Preview");//for mac }
Latex generator of labels
% File acoscmap.pdf should be generated with the code above in order to compile the latex document below: %<br> \documentclass[12pt]{article} %<br> \paperheight 838px %<br> \paperwidth 844px %<br> \textwidth 1294px %<br> \textheight 1200px %<br> \topmargin -80px %<br> \oddsidemargin -80px %<br> \usepackage{graphics} %<br> \usepackage{rotating} %<br> \newcommand \sx {\scalebox} %<br> \newcommand \rot {\begin{rotate}} %<br> \newcommand \ero {\end{rotate}} %<br> \newcommand \ing {\includegraphics} %<br> \newcommand \rmi {\mathrm{i}} %<br> \begin{document} %<br> \newcommand \zoomax { %<br> \put(16,820){\sx{4.4}{$y$}} %<br> \put(16,630){\sx{4}{$2$}} %<br> \put(16,430){\sx{4}{$0$}} %<br> \put(-4, 230){\sx{4}{$-\!2$}} %<br> \put(220, 5){\sx{4}{$-\!2$}} %<br> \put(443, 5){\sx{4}{$0$}} %<br> \put(643, 5){\sx{4}{$2$}} %<br> \put(831,6){\sx{4}{$x$}} %<br> } %<br> \parindent 0pt %<br> %\sx{8}{\begin{picture}(86,86) \put(0,0){\ing{b271t0}} %<br> \begin{picture}(816,816) %<br> \put(40,30){\sx{10}{\ing{besselj0map}}} %<br> \zoomax %<br> \put(463,490){\sx{4}{\rot{90}$v\!=\!0$\ero}} %<br> \put(463,320){\sx{4}{\rot{90}$v\!=\!0$\ero}} %<br> \put(80,484){\sx{4}{\rot{86}$v\!=\!0$\ero}} %<br> \put(222,469){\sx{4}{\rot{77}$u\!=\!0$\ero}} %<br> \put(498,470){\sx{4}{\rot{49}$u\!=\!1$\ero}} %<br> \put(470,411){\sx{4}{\rot{-50}$u\!=\!1$\ero}} %<br> \put(480,430){\sx{4}{$v\!=\!0$}} %<br> \put(231,463){\sx{3.8}{\rot{1}$v\!=\!0.2$\ero}} %<br> \put(230,431){\sx{3.8}{$v\!=\!0$}} %<br> \put(226,399){\sx{3.8}{\rot{-5}$v\!=\!-0.2$\ero}} %<br> \end{picture} %<br> \end{document} %<br> %
References
http://reference.wolfram.com/mathematica/ref/BesselJ.ja.html
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